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(wow) Words Of Wonders Level 2688 Answers – I responded in an old post where I said Stockfish DD is king. But so far two new versions of Stockfish have been released and Komodo 8 appeared as an MP version, which also caused problems.
Still no Houdini, no Seagull for Android yet on the horizon. Critter 1.6 is too old to compete with updated fish and newcomers like Firenzina, Black Mamba, Tekel, Senpai are still lagging behind.
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Then I have one thing left. I decided to test SF5 against Komodo 8 in a separate match, but I also wanted to use the latest development version of Stockfish 121014 on the battlefield. Then three…
Contest #824 Summary
1) Unlike what happens on Windows, Komodo Stockfish on Android cannot resist, at least without tables,
Matches were played at 15 seconds/mo on an Asus tablet with an Intel Z3745 quad-core processor clocked at 1.86 GHz. All three engines are based on their x86 compilers, not Arm v7 as is usual for Intel.
To be fair to the opener, I used all 32 positions of the TCEC-6 Super Finals, which were played twice by both sides, for a total of 64 games in each match.
Well, 55 + 55 is not 83, but that’s not a problem. The rating is visible. Father Fish kills his son, son K8 and father K8. logically enough.
Contest #770 Summary
In the Rapidroid event I’m running under the same conditions on an Ekinos 4412 processor, the gap between SF5 and K8 is currently 56 ELO with Bayes and 62 with Elostat.
Still not fully convinced, I filtered the SF5 vs K8 game from Rapidroid and saw +13 -4 =13 which is 107 ELO. similar force majeure.
Now it is clear. Stockfish 5 is still the most powerful engine available for Android. Ah, period, last, finished, no…
I noticed that popular toppers like Stockfish 5, Komodo 8, Houdini, Gull are still missing, but again I’m echoing what SSDF is doing because the near birth of computer chess is a great piece of work.
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It is indeed very difficult to finance such a large computer garage today. Whether they were commercial software developers in the past or not, they still survive and work for free, even these days when nobody pays you to test their programs.
Wow, this really has to be. It’s been a long time since the first edition introduced quick time control and replaced blitz ratings. There was no sound as the first two laps put the Komodo on top, but the extended silence didn’t mean the gears weren’t turning.
Now he runs two tortured devices simultaneously for 3 months at full speed, almost non-stop, to help create a unique Android speed chess list.
Working in a safe zone, within Android, staying away from Windows and any competition does not mean that I can give up the accuracy of the experiment. I do this not only to explore the power of mobile chess apps, but to challenge the barriers of statistical science, Don Quixote style! Who knew I couldn’t destroy a windmill?
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True… At first my skeptical engineering mind pushed me hard towards the impossible mission of getting a reliable list with only 20 games per machine. I admit, I just lost that bet. There is no way!
The need for sufficient samples could not be avoided, despite my best efforts to vary openings and opponents and randomize as much as possible to simulate a long drive. Unfortunately, I had to extend the experiment to 150 games per machine to start telling something. 100 games seems to be the minimum where the margin of error falls within +/- 60 ELO. Then the fluctuations seem to stabilize significantly. If you look at the graphical elo trends on the circle in the image below, it gives you an idea of what is happening over the long term in a broad population of engines.
It was another lesson in statistics for me. In terms of ranking, it definitely falls behind my previous 5 second/move blitzoid list. I think this makes a lot of sense, as more time to think helps the weaker engines stand up more against the stronger ones, or in other words, it makes life a bit more difficult for the best engines.
I’ve also found that engines that have a larger gap between blitz and quick are often related to technical reasons or errors. For example, Ivanhoe had worse speed results, and after deep analysis it was found that this engine could not use the hash memory, probably due to a bad compilation. It just needs more help from the hash tables when it uses more time per move, but nothing is actually used and logically the performance drops.
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My last comment is about Komodo 8 which was just disappointing. I’m sure it can no longer be “statistical noise” (oh! what a popular term these days!). Android looks different from Windows here. I think it has something to do with the way the binary is compiled. Comodo looks strong enough to threaten Stockfish’s crown at TCEC now on a 16-core dual-Xeon monster PC, but here in the modest Android 32-bit arena, Stockfish 5, already out-of-date code from May 2014, is still clearly justified. All other engines.
I should mention here that even the 12-Oct-14 development shipped with Droidfish 1.55 performs worse than Stockfish 5 (details coming soon). The ELO increase on Windows 20-25 compared to SF5 is proven and true. However, the Android side shows the opposite panorama, probably due to the different compilation tools used.
Now it’s time to stop blah blah and let the list do the talking. You will notice that this time the number of cores and information about the operating system will be added. Will this be an early warning about attackers on other operating systems? My wink here…
* Samsung Galaxy Note II @ 1.6 Ghz x 4 cores + 256 MB hash for SP and MP Android applications,
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* Custom books have been disabled and replaced whenever possible with 20-layer openings taken from Adam Hair’s 10-move book.
* Opening picks for maximum variety, queens on board, no control or hold on the last deck, preferably rated +0.15 to +0.39 by Stockfish and Komodo.
Here are the results obtained with Deuterium, the latest Android chess engine. Not close to Arasan and Toga, the elo result corresponds to the PC engine rating, given the gap between Android and reference Windows hardware, typically 120 to 180 ELO. We can conclude that the code is very well transmitted without loss and this deserves congratulations.
By the way, I wish this potentially good engine also got multiprocessing. Still not included, not even under Windows.
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The glove was performed to my RAPIDROID rating specifications. So Deuterium joins the competition from Round 15 which will be released soon with an update.
Ferdinand Mosca, the author of the Deuterium chess engine, kindly contributed the Android version of his engine to the latest release number 188.8.131.52. It’s really fun to meet another new engine on the battlefield.
Deuterium Android is a 32-bit build like all others available. Interestingly, this has already been confirmed to work flawlessly in Android Lollipop 5.0.
For those planning to upgrade their devices and thus their Android versions, be aware that Lollipop, the first 64-bit Android release, includes deep changes beyond the 64-bit ramp, several internal functionality changes (eg security policies) that, It is expected to make existing 32-bit binary chess engines unusable.
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Right now I’m happy with my portable chess environment and I’m not really ready to move on. I would say that caution and patience are paramount when it comes to lollipops.
As for deuterium, it is about 2800 Elo in the popular rankings. This is not an MP engine. It will also use only one core on our Android devices. After the first quick tests I expect it to run on a 2600-2650 Galaxy Note II at 1.6Ghz.
A 250+ ELO difference can be irrelevant at certain positions where a miscalculation can get you down quickly. no tears please…
This applies to all human chess players… and hopefully chess machines as well. Even the strongest still don’t play perfect chess and can get caught as in the game below, resulting in a surprise loss to Stockfish’s latest development version Junior 13.3. This was played in TCEC Season 7, Round 20.
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Stockfish is currently the most powerful engine in the world, slightly ahead of Komodo 8 in all rankings. However, one can’t yet be sure if the TCEC Super Finals will prove the same, given that the TCEC competition takes place during tournament time control with 2 x 8-core Xeon CPUs, conditions that Comodo is known for. Anyway, we’ll see that soon, but I can’t see how many more surprises there will be.
According to game logs, Stockfish analyzed over 1.2 billion positions to play 59.Ke5 instead of 59.Rg6. He just wasn’t good enough and quickly lost the game after Junior’s sacrifice on H4.
Consequently, the 2013 ICGA World Champion was penalized 60.Rkh4. For those who don’t remember, the IGCA is an antiquated organization that used to be similar to FIDE computer chess.
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