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(wow) Words Of Wonders Level 943 Answers – Tonight we have a show that is basically Bel carpet bombarding the trello with current affairs. First we talk about Microsoft’s purchase of Zenimax and our thoughts on it. From there we discuss the wild hat theory that Microsoft will acquire Sega in the future. We also talk about the Xbox One’s poor performance in Japan and how it looks like Microsoft is trying to fix that with TGS 2020. Kodra talks about playing Pokken with his son and how it’s a fighting game that allows you to be awesome without being frustrated. with a side discussion about fighting games in general and how they expect you to learn characters. Ashgar talks about the rise of Monster Hunter and how the main Monster Hunter series seems to have borrowed from Monster Hunter World…as well as Doggos. Finally, we will briefly talk about the design flaws of the RTX 3080, at least on some additional cards of the board’s partners trying to save money.
I realized I tweeted this yesterday, but it’s Friday and I don’t know what to tweet about. Yesterday I was thinking about the Warcraft movie and Metzen’s Tweet that people seem to acknowledge that a second movie is in the works. The truth is, I remember very little about the early world of Warcraft, except for a vague outline of the table flow. I played the hell out of Warcraft II, but mostly in multiplayer, and while I’m sure I played during the campaign, I remember very little about it. When Warcraft 3 came out I was already playing the MMORPGs Everquest or Dark Age of Camelot and never got around to playing it except at office LAN parties.
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This means that there are many parts of the story that I only know in terms of how World of Warcraft presents that information. Googling around I found this replay video by Drew Peezick aka @dpeezick / lawllypop. What I particularly like about the video is that it takes real or constructed Hearthstone cards to represent the main players, and it presents the story in very simple terms. Warcraft as a universe is a kind of self-contradictory mess that has evolved over time, with necessary parts reworked to support any new story initiative. We really get into this territory as we approach the expansion of the Shadowlands and the domain inundated with the pantheon of death.
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I originally came looking for info on the first two games, but found it was a sequence of videos where the first chapter was “before Warcraft 3”, the second chapter was “Warcraft 3”, and then the classics. World of Warcraft and through every expansion. Surprisingly, even without playing the Warcraft 3 game, I identified with many of the stories presented. I guess this is a result of playing the game for about sixteen years and having bits of it given to me at a very slow rate in quest lines. World of Warcraft is a game that constantly reveals its past to suggest a way forward.
I think what I like most about watching these videos is how they try to combine modern and past knowledge into something that makes a lot of sense. Things get messy at times when trying to figure out the real story behind dungeons and raids, as these are ultimately multiplayer experiences. However, the videos do a pretty good job of switching between Horde and Alliance perspectives and going over some key plot points that eventually lead to classic wow release timeline milestones and key conflicts. in each. At this point, much of Troll’s knowledge will be left to his own video in the future.
I really liked the “Burning-Carrot” video, since I haven’t played an army in this era, I found some of the Blood Elf motivations a bit boring, and Kael’thas, Lady Vashge, Akama, and Illidan fit besides. is large combat units for us in attacks. I’ve never been a Night Elf fan, so when I tried to read War of the Ancients, I was turned off pretty early on, so I’m really looking at all the information from the novels, games, and other sources of the rules that coalesce into something. I appreciate it. that makes sense. Nobbel does a great job of fleshing out specific parts of the narrative, but what I wanted was a brief overview of how all of these disparate pieces were supposed to fit together… or at least a story that would tie them into something meaningful. transforms I think there’s a need for both types of content, and I’m glad to see this channel approach it directly.
When we get to Wrath of the Lich King, I think that’s where the lore gets really exciting, because Shadowlands is basically a little bit like the themes of this expansion. In many ways, Legion felt like a return to the themes of Burning Cross, so it made sense to expand it to continue Wrath’s story. Most of this lore I already knew because I was actively raiding during this time, and I also think that the way Wrath presented the stories did a better job of putting the pieces together into a cohesive story. That said, I learned a lot along the way and the video was well worth watching.
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With a cataclysm we will end this journey so far. This video was released on September 19th and I’m sure it will take them a long time to make. The pre-WC3 Lore video was released a year ago, Warcraft 3 9 months ago, Classic WoW 4 months ago, and then things seem to have sped up significantly with BC, Wrath and Cata for about a month. I’d like to see a new video every month, but it seems like an awful lot of work considering how much plot goes into creating really cool Hearthstone-style elements. But it reminded me that there were bits of story in this game that I loved, and while time and layers of story on top of it have muddied the waters, the core is still enjoyable.
Although the cosmology of this World of Warcraft has changed and changed over time, I find it very interesting to at least mentally revisit the stories of its past. I think this video series does a fantastic job of simplifying things enough for everyone to work together. I think that’s basically what Blizzard tried with the last few expansions, is to combine everything that came before with everything that’s happening now and try to make the cards fit in a way . That said, I think these videos do a better job of presenting the main thrust of these expansions, and while the hundreds of important side pieces cloud our perspective, I really appreciate how these current stories are going. he tries to organize everything in strict chronology. I highly recommend you check it out and I really applaud anyone who can clean up the timeline that was the nonsense that was the comic book series. The entire playlist of six videos is only two hours long, and I personally think it’s time well spent.
It’s been a few days and the dust is starting to settle, but on the 21st the gaming world was shocked by the announcement that Microsoft is acquiring Zenimax, the parent company of Bethesda Game Studios. This practically means that Microsoft will be the publisher of the Elder Scrolls series, the Fallout series, the Doom series, the Quake series, the Wolfenstein series and the Dishonored series among others. Bethesda itself has snapped up a number of studios to compete with other second tier studios like EA and Ubisoft. However, it is somewhat uncertain how this will change the calculus of how business is done in Maryland.
The initial concern of course is that this will lock Bethesda titles to exclusives
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